With 3D projection mapping, we add a virtual layer on top of existing or prefabricated objects, thus creating a form of augmented reality. We use this technique at concerts, parties, or conferences to transform an environment into a different and immersive state. We apply the use of tracking technologies to integrate moving objects, such as a dancer’s white dress. Using several projectors on either side of an object allows us to fully immerse the object with animations, thus bringing it to life.


We develop and use custom art-work and media to create unique visual experiences.


Analog visuals are creating with all sorts of elements. We have an intricate system setup consisting of old surveillance cameras, analog video synthesizers, electrical motors, mirrors, lights, CCTV monitors, 16mm analog film, and a lot of other pieces of equipment. This is setup, so there is a link between each component of the system. The surveillance cameras are pointed towards the monitors where it outputs its video, thus creating a feedback loop. Another camera is then filming the screen and outputting it to the analog video synthesizer, adding layers of effect to the feedback loop. This setup can be tweaked either by turning knobs on the synthesizer, finding a new position for the cameras, or even rerouting the setup differently. This creates a generative, intricate and unique expression of the video created each time it is setup.


Our digital visuals are created, using both 2D and 3D software. Depending on the medium we use different software for each task. On a 2-dimensional screen, we would not only use software for 2-dimensional renderings, but also 3D programs. When projecting onto an already existing surface, such as a building or a wall, we often use a photo of said building or wall as a starting point for creating animations, so that we build on top of what is already there, thus mixing reality with our visuals. We have often combined in-house fabrication with the design of our visuals. Constructing scenography from CNC routed materials, onto which we project the visuals created from the same illustration used to cut it.


We work with complete visual integrity when designing visuals for a show. This ensures that we get the results we want to see without compromising the needs of our collaborators. We work closely with musicians to create an experience whole experience where visuals and music play together. We always strive to use self-developed content, specifically created for each show because it creates a unique and different experience.